There are many blend modes and each has a different effect. These effects also depend on what you are blending with what, so it’s impossible to know or remember all options. It’s also not possible to precisely predict all effects. A large part of using blend modes is to experiment, but it helps if you have an overall understanding of the blend mode groups and of the main blend modes.
Blend Modes are arranged in groups, (divided by a line). The blend modes in each group have similarities. Understanding some key blend modes will help you find a starting point to find a blend mode for your purpose.
The first group includes Normal and Dissolve. Normal is the default blend mode.
The next three groups perform the following;
Darken The blend modes in this group all darken in different ways.
Lighten The blend modes in this group all lighten in different ways.
Contrast The blend modes in this group all affect contrast in different ways.
From these three main groups, the following are key blend modes from each of these groups.
Multiply (darken): Ignores white, makes things darker and deepens some colours. This works like sandwiching two 35mm slides together. Multiply is the opposite of Screen. Screen (Lighten): Light pixels get darker, black pixels are ignored. Like using two slide projectors onto the same screen. Screen is the opposite of Multiply. Overlay (Contrast): This works like a combination of Screen and Multiply. It increases contrast. Ignores 50% grey, makes things lighter or darker. Soft Light (Contrast): Less intense version of Overlay.
Overlay and Soft Light are contrast-enhancing blend modes that work similarly, rendering the dark parts of an image darker and the bright parts brighter, while making the colours more saturated. They both ignore 50% grey.
The images show a variety of detail and color; soft lines of foliage, hard lines of the viaduct, a gradient with different colors. The test card shows how each blend mode interacts with black, 50% mid grey, white, red, green and blue.
This is the default blending mode. It simply displays the top layer without any blending. The only way to change the appearance is by changing opacity or fill, although they have the same effect.
Randomly replaces pixels with the base or blend color, depending on opacity. Creates a grainy effect. To see this effect, reduce opacity or fill.
These blend modes will darken the underlying layer.
Compares pixels and keeps the darker ones, replacing lighter ones. Darkens the image overall. Opposite of Lighten.
Multiplies the base and blend colors, resulting in a darker image. Often used for shadows and darkening effects. This is one of the more commonly used blend modes.
Similar to Multiply, it increases contrast, darkens the base color to reflect the blend color and intensifies the colors.
Darkens by reducing brightness. Similar to Color Burn but with less contrast, darkening the base color with the blend color.
Compares the base and blend colors, keeping the darker of the two.
These blend modes will lighten the underlying layer.
Compares pixels and keeps the lighter one. Brightens the image overall. Opposite of Darken.
Opposite of Multiply. Brightens the image by multiplying the inverse of the colors. Black and white are not changed. It's used for lightening and brightening.
Brightens the base color by reducing contrast. Creates a glowing effect. Black is not changed.
Similar to Color Dodge but with less contrast, lightening the base color with the blend color. Black is not changed.
Compares the base and blend colors and keeps the lighter color, replacing darker ones. Opposite of Darker Color.
These blend modes affect contrast.
A combination of Multiply and Screen. Dark areas become darker, and light areas become lighter, increasing contrast.
Similar to Overlay, but less intense. Applies a subtle effect, darkening or lightening the base color depending on the blend color.
Combines Multiply and Screen like Overlay, but with more intensity, creating a sharper contrast. It's a commonly used blend mode, but you will often benefit by reducing opacity.
Combines Color Dodge and Color Burn, creating a highly contrasty effect with intense highlights and shadows. Adjusting opacity or fill produces different effects.
Combines Linear Dodge and Linear Burn, producing a strong contrast and more noticeable adjustments to brightness. Adjusting opacity or fill produces different effects.
Replaces colors depending on the blend color's luminance. Lighter areas stay the same, and darker areas may get replaced with pure black or white.
Creates a posterized effect, blending with harsh color contrasts (only 8 possible colors result). Reduces colors to primary tones (red, green, blue, etc.).
These compare and invert colors between layers. They create differences in color and can be used for aligning layers (e.g., for photo stacking or panoramas), comparing two layers to see the difference, or for creating surreal, inverted color effects. .
Subtracts the blend color from the base color or vice versa, creating inverted colors.
Similar to Difference, but with softer results, creating an effect of lowered contrast and more muted colors.
Subtracts the blend color from the base color, creating darker results.
Divides the base color by the blend color, often creating bright, washed-out effects.
Changes color quality, using a combination of white and primary colors (red, green, blue).
Applies the hue of the blend color while keeping the luminance and saturation of the base color.
Applies the saturation of the blend color while keeping the hue and luminance of the base color.
Applies the hue and saturation of the blend color while keeping the luminance of the base color. Great for recoloring, for example, hand coloring old black and white photos.
Applies the luminance of the blend color while keeping the hue and saturation of the base color. Useful for adjusting brightness without affecting color.
With most blend modes, adjusting opacity or fill has the same effect. However there are some blend modes that have a different effect by adjusting opacity or fill. Sometimes the differences are subtle, but sometimes adjusting Fill can have a significant impact.
100% opacity & fill
100% opacity & fill
100% opacity & fill
100% opacity & fill
100% opacity & fill
100% opacity & fill